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|Mr M Shields||Head of Computer Science and ICT|
|Mr S Walker||Teacher of Computer Science and ICT|
|Miss Z Iqbal||Teacher of Computer Science and ICT|
What can a student expect when using CS/IT at The Streetly Academy?
- Interesting, relevant, well prepared courses for all Key Stages.
- All lessons are prepared and are available to learners at all times using the Frog VLE or Google Classroom.
- A helpful, enthusiastic and committed staff.
Key Stage 3
- E-Safety – learn about your digital footprint, cyberbullying, physical health and data protection.
- Radio Advert – Use Audacity to record and edit your own advert / podcast on the topic of esafety.
- Control (Flowol) – Build a program to control an automated house.
- Computers 101 – Introduction to hardware,software, input>process>output, data structures and binary.
- BBC Microbit - design and build a program to control the MicroBit.
- Python 101 - learn the basics of the Python programming language.
- Scratch - "Pong" game - design and develop your own game using the Scratch visual programming language.
- Sports Event (Finances) - make sure the school's sports day makes a profit by designing and using a financial spereadsheet model.
- Sports Day Video - use Premier Pro to create an informative 30 second video aimed Year 7 students, that introduces them to sports day.
- Flash - Animated Banner - learn how to use Adobe Flash animation / multimedia software, concluding in your own animated banner advert promoting a cause or organisation.
- Python - Maths Quiz - build upon the basic Python programming in Year 8 by creating an interactive maths quiz.
- Logic Gates and Truth Tables - learn how these basic building blocks of computer technology work, and the theory behind them.
- Web Design - use the Google Web Developer application to build a modern, responsive website.
Key Stage 4
- OCR Computer Science GCSE - This is the choice for any student wishing to study computer science in Y10 and 11. It comprises of three units that cover practical programming, a practical investigation / problem solving exercise, and a subject theory. The practical programming is taught and assessed as a coursework project; the other two units are assessed as two written exams.
OCR Computer Science GCSE Course Details
- IT GCSE (last entry Sept 2016) - This is the Edexcel GCSE specification that comprises of two equally weighted units. Unit 1 is a 1.5 hour written exam, Unit 2 is a 40 hour controlled assessment coursework project, based on an exam-board set brief.
- BTEC First Award (L2) (from 2017 onwards) - This qualification is the equivalent to a GCSE at grades C and above, and comprises of three coursework units covering web design, graphic design and spreadsheet modelling, and a externally examined unit.
Key Stage 5
- OCR Computer Science A Level - This course is a natural progression from the Computer Science GCSE and comprises of two units in Year 12 and, in Year 13, further depth to those to units and a programming unit. All units apart from programming unit in Year 13 are externally assessed through exams. The units cover Computing principles; Algorithms and problem solving; Programming. This is a reformed A Level, so students choose to study for AS Level or the full A Level at the start of the course.
OCR Computer Science A Level Course Details
- BTEC (L3) Extended Certificate in IT (from 2017 onwards) - This is a level 3 technical vocational course that gives an excellent foundation for higher study in all IT-related fields and careers. It comprises of five units, two of which are externally assessed through and exam, and three that are internally assessed through coursework tasks. The units are: Information management; IT systems; Social media in business; Data modelling and Website development.